AR Platforms and Engines

PLATFORMS

ARCore (Google)

  • Supports Android/IOS
  • For rendering, uses OpenGL

ARKit (Apple)

  • For rendering, uses Metal API (previously used OpenGL)

 

Engine or SDK

Unity

  • Cross-platform game engine
  • Supports C#, Javascript, Boo
  • Integration of unity inside android code is painful

Sceneform SDK

  • Google’s 3D framework (released 2018)
  • Sceneform APIs help to develop ARCore apps (e.g., detecting plane, lights estimation)
  • No need to learn 3D graphics or openGL

Vuforia SDK

  • Uses ARCore/ARKit if the running device supports it. If not, it runs own AR technology and engine.
  • Can be used in Unity

 

 

 

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